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How I can map the position in real pixels of the mouse to a normalised one when using glm::perspective? : r/opengl
SDL_GetMouseState() seems to give raw mouse position when using SDL_RenderSetLogicalSize() · Issue #1397 · libsdl-org/SDL · GitHub
How to get the exact mouse coordinates relative to an image drawn on a window ? · Issue #1281 · ocornut/imgui · GitHub
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